GIScene Class
Base Object wich gives the namespace for all other classes of the library. Defines global constants used in other classes
Item Index
Properties
Properties
idCounter
Number
For internal use only.
LIBRARYPATH
String
public
final
The Path to where this file is stored
RESOURCESPATH
String
public
final
The relative path from the script folder (where GIScene_x.x.x.js is stored) to the "resources" folder
VERSION
String
public
final
WORKINGMATERIALFLAGS
Object
public
final
Constants for setting bitmask flags on working material to indicate that it is still in use by some control
Example:
WORKINGMATERIALFLAGS:{
SELECT:1, //material is highlighted by GIScene.Control.Select
WIRE:2, //wireframe state has been changed
SHADING:4, //shading mode ( smooth | flat ) has been changed
SIDE:8, //face culling has been changed ( front | back | double )
MAP:16, //texture has been turned off
OPACITY:32, //opacity value has been changed
VERTEXCOLORS:64, //vertexColors ( noColors | faceColors | vertexColors )
DIFFUSE:128, //diffuseColor ( THREE.Color )
AMBIENT:256 //ambientColor ( THREE.Color )
}